We are only going to accept 100 racers for Expedition Alaska! Because of the small field, and because of the huge demand, we are going to be implementing a selection process as follows:

Previous winners of Expedition Idaho (Thule, Yogaslackers, Seagate, Bones)

Teams that participated in the 2014 Expedition Idaho can get a guaranteed slot until January 1, 2015, at which time their slots will be given to teams on the waiting list.

First come-first served until we have filled 28 of the available slots. After that, teams will be placed on a selections list and will be granted entry based on the following criteria:

  • Date of entry
  • Qualifications, such as participation and completion of other major events
  • Skills
  • Unique stories
  • Co-ed teams of 4 or 3 will have priority over teams of 2 or all male/all female teams


Please note that these are APPROXIMATE numbers, and the final distances and times won’t be posted until we do the final laying out of the course! The distances may vary greatly depending on short course options. We also reserve the right to change the course due to natural disasters or other factors, and to meet finish line time commitments.

The basic disciplines will include:

> Trekking (lots!),

> Glacier travel

> Mountain biking

> Ocean paddling

> Packrafting (lots!)

> Trail/Mountain running

> Flatwater paddling

> Orienteering

> Coasteering

Inquiring minds want to know, so please find a “lite” description of the 12 segments under Segments … remember, to be an official finisher, you have to complete the first SIX segments plus at least ONE additional CP, and make it to the DarkZone and Finish line on time!


Can Point to Point (P2P) and Modified Styles live together in harmony?

We believed they can, and in Expedition Alaska 2015, we proved it!

We will be following a similar program this year, with teams racing to the “Dark Zone” campground the final night of the race, and then embarking in waves on the last day for the “Mad Dash/Victory Lap” to the finish!

Expedition Alaska will feature 12 distinct phases, with a number of smaller “sub-phases” included. Teams must complete a minimum of 9 phases + ONE additional CP AND make it to the Dark Zone AND the Finish Line before the cutoff to be considered official finishers!

Some of the details…

Our top teams (The Premier Division) will be able to race the course out essentially Point to Point, and we fully expect that some of the teams will be able to clear the course under the time limit. These teams must meet various time cutoffs, and must have all team members still racing.

After about the mid-point of the race, teams will have the choice of shorter alternate routes that will allow/encourage them to reach the finish within the 6.5 day time limit, and at this time, they will be placed in the “Open” division.

There will also be on-course time cutoffs, where we will direct teams to alternate routes for safety or time concerns. If a team loses a team member, they will also be changed to the Open division.



You will receive the pre-plotted maps for segments 1 – 6 prior to the race. After that, you will receive the following phase’s maps and coordinates at each TA. You will plot as you go.


You will have access to all your gear at each of the main TAs as well as the DarkZone. Once you leave the TAs you are out in the rhubarb, so to speak. In most cases, you will be on your own, and may not see civilization until the next TA. You will be dependent on your own wits, navigational skills, and decision making abilities to make your way around the course… this is YOUR adventure, not the course designer’s. We hope to have some of the check points manned, but don’t count on it – you must plan on being self-sufficient between TAs!


Within certain phases, there will be substantial rope and climbing elements. You will need to have harnesses, helmets, etc as needed. You will be informed of this at the TA prior to the ropes section so that you may pack your climbing gear with you. Ascending will be required!


We want all teams to be finishers! We are not going to have “unranked” teams… we think that everyone who completes a fair portion of the course and reaches the finish line in time deserves to be ranked!

Therefore, all teams that finish at least 6 Phases + 1 additional CP/OP, and reach the Final Phase DarkZone campground and then the Finish line on July 4 will be considered official finishers! Just FYI, in two Expedition Idahos, ALL teams have made it, and been official finishers!

  • All Teams who complete the race with all intact and with all/most Segments and all/most CPs/OPs (Control Points/Optional Points) will be ranked first (the “Premier” Division)
  • All Teams who complete the race with all team members intact and with the most segments will be ranked next
  • All Teams who complete the race with all team members intact with fewer segments and most CP/OPs will be ranked next
  • Teams finishing with a lost team member will be ranked next
  • Teams finishing with 2 members lost will be ranked next, but can also join another willing team.
  • Solo racers will not be allowed to continue on their own, but may join another team who accepts them. Solo or 2 person teams may form ad-lib teams with other solo/pair racers, but will be ranked after 3 person teams.